Morgen on April 30, 2010 at 11:00 am
For anyone hoping that Flash will ever be supported on Apple’s mobile devices (iPhone, iPad, etc.), Steve Jobs put the kibbosh on this possibility once and for all today:
Flash was created during the PC era â€“ for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards â€“ all areas where Flash falls short.
The avalanche of media outlets offering their content for Apple’s mobile devices demonstrates that Flash is no longer necessary to watch video or consume any kind of web content. And the 200,000 apps on Apple’s App Store proves that Flash isn’t necessary for tens of thousands of developers to create graphically rich applications, including games.
New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too). Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.
Given that Apple leads the market for mobile devices and applications, and their laser-like focus on user experience (and profits), it’s not surprising that they are so willing to just completely blow off the not insignificant portion of web content built around Flash. And as a Mac user I can attest firsthand to there being some performance and stability issues with Flash running on Mac OS X.
But this issue does demonstrate why so many people – including Mac fans such as myself – continue to be at least a little perturbed with the extreme degree of control Apple exercises over their users’ web experience. (Why not at least give users the choice of installing an add-on to support Flash apps?)
This is why I love my Macbook and iMac for computing, and my Android phone for the mobile web. (Which incidentally does not yet support Flash either…but it will at some point.)
Category: Science & Tech |